The ability to turn a squalid settlement into a thriving empire.
Wide variety of different nations with unique units and bonuses.
Historical campaigns with stylized visuals revealing specific events.
And for fans of historical battles, there is a campaign mode in which you can follow the bright battles of great generals such as Jeanne d'Arc, Attila, Genghis Khan, Richard the Lionheart, William Wallace and so on. The game supports both a normal battle mode, where you choose opponents, their number and strength, and a multiplayer mode. In addition, all unit lines are voiced in the language of the nation you are playing for. All nations are balanced and each has both disadvantages and advantages. The player can choose from several different nations, each of which has its own unique units (the French have ax throwers, and the British have special archers), as well as some gameplay changes, such as additional protection from buildings or accelerated resource extraction. So a boring stone wall becomes decorated with carvings, and primitive huts turn into full-fledged houses. Each new era not only opens up access to more advanced buildings and improvements, but also visually changes the style of buildings already built. The development process is conventionally divided into several eras. At the same time, when the player opens the next stage of development through research, the units are automatically improved to this level - the scout turns into a light cavalryman, and the militiaman puts on armor and changes the club for a sword. For example, in the city center, loopholes can be opened that will allow the settlers who have settled there during the alarm period to fire at the enemy, and you can also research handcarts to speed up the collection of resources and increase the health of workers.Ĭombat units are represented by infantry, riflemen, cavalry, siege engines, and special units. Often, they relate to either the units produced there, or the buildings themselves. Research in the game is varied and is carried out not on the global technology map, but locally, in certain buildings. Resources in the game 4 - food, which is spent on most units wood for most buildings stone for more advanced and durable buildings and gold, which is used extensively for both recruitment and research. The key aspects of the game are the economic component (quite simple, but effective) and military affairs. Za jej opracowanie odpowiada zesp Forgotten Empires. It is proposed to start with a modest settlement with three workers and one scout. Odwieona i poprawiona wersja Age of Empires II - drugiej odsony bestsellerowego cyklu gier strategicznych czasu rzeczywistego, ktrej premiera odbya si w 2000 roku. The events unfold in the Middle Ages, roughly starting in the era of the fall of the Roman Empire and up to the Renaissance. In the game, the player has to take control of a small settlement of a certain faction and lead it to victory and prosperity. Many years later, this game is still unique and serves as a role model for many strategy developers. Age of empires 2 - is a re-release of the classic real-time strategy game with many different improvements.